rustc_target/spec/targets/
aarch64_nintendo_switch_freestanding.rs

1use crate::spec::{
2    Cc, LinkerFlavor, Lld, PanicStrategy, RelroLevel, StackProbeType, Target, TargetMetadata,
3    TargetOptions,
4};
5
6const LINKER_SCRIPT: &str = include_str!("./aarch64_nintendo_switch_freestanding_linker_script.ld");
7
8/// A base target for Nintendo Switch devices using a pure LLVM toolchain.
9pub(crate) fn target() -> Target {
10    Target {
11        llvm_target: "aarch64-unknown-none".into(),
12        metadata: TargetMetadata {
13            description: Some("ARM64 Nintendo Switch, Horizon".into()),
14            tier: Some(3),
15            host_tools: Some(false),
16            std: Some(false),
17        },
18        pointer_width: 64,
19        data_layout: "e-m:e-p270:32:32-p271:32:32-p272:64:64-i8:8:32-i16:16:32-i64:64-i128:128-n32:64-S128-Fn32".into(),
20        arch: "aarch64".into(),
21        options: TargetOptions {
22            features: "+v8a".into(),
23            linker_flavor: LinkerFlavor::Gnu(Cc::No, Lld::Yes),
24            linker: Some("rust-lld".into()),
25            link_script: Some(LINKER_SCRIPT.into()),
26            os: "horizon".into(),
27            vendor: "nintendo".into(),
28            max_atomic_width: Some(128),
29            stack_probes: StackProbeType::Inline,
30            panic_strategy: PanicStrategy::Abort,
31            position_independent_executables: true,
32            dynamic_linking: true,
33            relro_level: RelroLevel::Off,
34            ..Default::default()
35        },
36    }
37}