pub trait Executor:
    Send
    + Sync
    + 'static {
    // Required method
    fn exec(
        &self,
        cmd: &ProcessBuilder,
        id: PackageId,
        target: &Target,
        mode: CompileMode,
        on_stdout_line: &mut dyn FnMut(&str) -> CargoResult<()>,
        on_stderr_line: &mut dyn FnMut(&str) -> CargoResult<()>,
    ) -> CargoResult<()>;
    // Provided methods
    fn init(&self, _build_runner: &BuildRunner<'_, '_>, _unit: &Unit) { ... }
    fn force_rebuild(&self, _unit: &Unit) -> bool { ... }
}Expand description
A glorified callback for executing calls to rustc. Rather than calling rustc
directly, we’ll use an Executor, giving clients an opportunity to intercept
the build calls.
Required Methods§
Sourcefn exec(
    &self,
    cmd: &ProcessBuilder,
    id: PackageId,
    target: &Target,
    mode: CompileMode,
    on_stdout_line: &mut dyn FnMut(&str) -> CargoResult<()>,
    on_stderr_line: &mut dyn FnMut(&str) -> CargoResult<()>,
) -> CargoResult<()>
 
fn exec( &self, cmd: &ProcessBuilder, id: PackageId, target: &Target, mode: CompileMode, on_stdout_line: &mut dyn FnMut(&str) -> CargoResult<()>, on_stderr_line: &mut dyn FnMut(&str) -> CargoResult<()>, ) -> CargoResult<()>
In case of an Err, Cargo will not continue with the build process for
this package.
Provided Methods§
Sourcefn init(&self, _build_runner: &BuildRunner<'_, '_>, _unit: &Unit)
 
fn init(&self, _build_runner: &BuildRunner<'_, '_>, _unit: &Unit)
Called after a rustc process invocation is prepared up-front for a given unit of work (may still be modified for runtime-known dependencies, when the work is actually executed).
Sourcefn force_rebuild(&self, _unit: &Unit) -> bool
 
fn force_rebuild(&self, _unit: &Unit) -> bool
Queried when queuing each unit of work. If it returns true, then the unit will always be rebuilt, independent of whether it needs to be.